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Invent Your Own Computer Games with Python by Albert Sweigart

 
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Ebook Details

Author
Albert Sweigart
ISBN/ASIN
0982106017
ISBN-13
9780982106013
Format
online html
Number of pages
367

The current crop of programming books for kids that I've seen fell into two categories. First, books that did not teach programming so much as "game creation software" or in dumbed down languages to make programming "easy".

 Or second, they taught programming like a mathematics textbook: all principles and concepts with application left to the reader. This book takes a different approach: show the game source code right up front and explain programming principles from the examples.

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