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Programming Vertex, Geometry, and Pixel Shaders by Wolfgang Engel, et al.
 
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Ebooks May 30, 2022 4

Ebook Details

Author
Wolfgang Engel, et al.
Publisher
2011
This practical reference covers all of the advanced rendering techniques important for graphics programmers in the game and film industries, and will help them implement these techniques efficiently with DirectX 10. Intended for people that have some background in DirectX8 or DirectX9 programming.
OpenGL Programming
 
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Ebooks May 23, 2022 3

Ebook Details

Publisher
Wikibooks 2012
OpenGL is an API used for drawing 3D graphics. This book is aimed at beginners who are discovering OpenGL. It will assume knowledge of basic C and C++. If you know nothing about 3D graphics, we'll try to familiarize you along the way.
The OpenGL Programming Guide by Dave Shreiner
 
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Ebooks May 21, 2022 4

Ebook Details

Author
Dave Shreiner
Publisher
Addison-Wesley Professional
The book provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. You will find clear explanations of OpenGL functionality and many 
The OpenGL Programming Guide by Dave Shreiner
 
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Ebooks May 20, 2022 3

Ebook Details

Author
Dave Shreiner
Publisher
Addison-Wesley Professional
The book provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. You will find clear explanations of OpenGL functionality and many 
Blender 3D: Noob to Pro
 
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Ebooks May 20, 2022 5
This book is a series of tutorials to help new users learn Blender. The tutorials increase in difficulty, and later tutorials build on the lessons in previous ones. Therefore, Blender beginners should follow the tutorials in sequence.
Blender Basics: Classroom Tutorial Book by James Chronister
 
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Ebooks May 20, 2022 3

Ebook Details

Author
James Chronister
Publisher
2009
Blender is a 3D technology rendering/animation/game development open-sourced freeware program maintained by the Blender Foundation. This tutorial book is designed to get you up and running in the basics of creating objects and scenes and animating.
Encyclopedia of Graphics File Formats by James D. Murray, William vanRyper
 
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Ebooks May 19, 2022 3

Ebook Details

Author
James D. Murray, William vanRyper
Publisher
O'Reilly 1996
This is the definitive work on file formats -- the book that will become a classic for graphics programmers and everyone else who deals with the low-level technical details of graphics files.
Magic Ink: Information Software and the Graphical Interface by
 
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Ebooks May 18, 2022 1
The book demonstrates the crucial role of information graphic design, and presents three approaches to context-sensitivity, of which interactivity is the last resort. The intent is to introduce a 'unified theory' of information software design.
Computer Graphics by
 
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Ebooks May 17, 2022 3

Ebook Details

Author
Nobuhiko Mukai
Publisher
InTech 2012
The aim of computer graphics is to visualize real objects and imaginary or other abstract items. In order to visualize various things, many technologies are necessary and they are mainly divided into two types in computer graphics: modeling and rendering technologies. This book covers the most advanced technologies for...
Learning Modern 3D Graphics Programming by Jason L. McKesson
 
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Ebooks May 16, 2022 5

Ebook Details

Author
Jason L. McKesson
Publisher
2011
What this book offers is beginner-level instruction on what many consider to be an advanced concept. It teaches programmable rendering for beginning graphics programmers, from the ground up. This book also covers some important material that is often neglected or otherwise relegated to 'advanced' concepts.
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